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Compostela S. XIII

Reconstruction of the romanesque cathedral of Santiago de Compostela, as it was during the 13th century. For this personal project I have reused an old model, which I had made several years ago. All the reconstruction has been elaborated trying to be trustworthy with the historical data and existing archaeological remains. The modeling has been done entirely with SketchUp, the rendering with V-ray and all post-production of the final images with Photoshop. For the exterior setting, I've used some props from the medieval market of KitBash 3D.
The texture used for the reconstruction of the polychromes of the portico is a work of Mercedes Cortazar and her team from Petra Scoop.
http://www.petrarestauracion.com/

General view and main facade from the Obradoiro square.

General view and main facade from the Obradoiro square.

Main entrance of the cathedral with the "Pórtico da Gloria", masterpiece of Maestro Mateo.
The texture used for the reconstruction of the polychromes of the portico is a work of Mercedes Cortazar and her team from Petra Scoop.

Main entrance of the cathedral with the "Pórtico da Gloria", masterpiece of Maestro Mateo.
The texture used for the reconstruction of the polychromes of the portico is a work of Mercedes Cortazar and her team from Petra Scoop.

Testing clay renders.

Testing clay renders.